Hexbound Invasion - Patch #106

Team Horizon

Jan 13, 2023

header
Patch will be live Monday, Jan 16th around 1:00pm EST!

The shadow of the Hexbound has fallen across Sky, consuming all in its path, blighting the land with its curse. Will you hold strong against the tide, or embrace its irresistible, infectious power? 50 new cards, the Skypass, Card back cosmetics, credit card payments, and Silver Conquest Treasures 🙀

📺 Claim the Hexbound Cage card for free starting this monday!

New Features ⭐

  • New cosmetic item: Card Backs! Includes the ability to flip cards around in-game to look at them 🤤
  • Hexbound Invasion Silver cards in Conquest Treasures!
  • Stripe credit card payments! (coming soon for Conquest Tickets).

New Art 🎨

  • 50 Hexbound Invasion cards! Check them out below in the patch notes.

Improvements 🦾

  • Tons of new effects! AOE for fire spells, effects, an animation for Stomp, arrows for Hail of Arrows, and many many more!
  • New battle, victory, and loss music! 🎶
  • New interface to show ongoing effects when mousing over your hero!
  • Updated our Linux desktop client to the latest version, unifying it with our other platforms.
  • Desktop client login is more reliable.

Changes ⚙️

  • Players now only need 100 XP to level up.
  • Players gain 10 XP every time they complete a match. Winners receive an additional 20 XP.
  • XP Boosts give 40 XP and have been renamed to Daily Quests.
  • Account level has been changed to Seasonal level. This number resets every season (28 days). Players can view anyone's all-time levels under the STATS tab. 🦸
  • Players will only unlock Base cards via the Skypass by leveling up. All new players unlock the same Starter decks and Base cards on their path to reaching level 30.
  • Silver card rewards from the Ranked Leaderboard and Conquest will not include cards from the latest expansion (Hexbound Invasion). They can be won through Conquest Treasures.

Bugfixes 🐛

  • Fixed Private matches post-game screen showing the letter “b” and nothing else.
  • Fixed double continue buttons in post-game screens if you got no rewards.
  • Fixed damage numbers disappearing abruptly without fading out.
  • Fixed Hero death animation layers not playing in sync.
  • Remove the unusable Action History button from the Tutorial.
  • Fixed various bugs with animations when lots of in-game actions were happening at once.
  • Fixed bugs where Righteous could fail to dust himself if hit by a card like Mortal Blow.
  • Fixed a bug where Teenage Witch would double-trigger if you killed the same copy of a unit twice in one turn (using cards that bring that unit back from the Graveyard).
  • Fixed a bug where Amaruath’s Will would overwrite attachments of revealed cards in your hand.
  • Fixed a bug where you could get stuck on the end of a game without a Continue button.
  • Fixed a bug where the XP bar showed up in Ranked matches at the end of the game, instead of the ranked bar.
  • Fixed a bug where Amaruath's Will attached spells of the wrong rarity.

Cards

Welcome to Patch #106, and the release of our next major expansion, Hexbound Invasion! We have got a lot to cover, with the addition of our 50 new Expansion set cards, and additionally, we have also revised and buffed a number of cards to support a set of five new starter decks that will be given to new players, which we will be covering here today!



Only cards with modified discovery odds are shown here, but the CSV contains all cards.

ID Name Prism Discovery Rate Discovery Rate Change Conquest Discovery Winrate Ranked Discovery Winrate
1072 Air Rune agy 1.010% -0.112% 0.00% 47.89%
1050 Backstab agy 0.932% -0.103% 0.00% 48.76%
1114 Baneful Strike agy 1.010% -0.112% 0.00% 47.75%
1098 Blitz agy 1.088% -0.034% 0.00% 47.37%
1016 Canopy Archer agy 0.544% -0.233% 0.00% 49.92%
1001 Ensnare agy 0.932% -0.017% 0.00% 48.61%
1112 Fair Ticket agy 0.932% +0.285% 0.00% 48.86%
1081 Fire Rune agy 0.466% -0.181% 0.00% 50.41%
1120 Flareboid agy 0.777% undefined undefined
1087 Fly Guy agy 0.466% -0.181% 0.00% 50.91%
1070 Fox Familiar agy 0.544% -0.233% 0.00% 49.99%
1088 Frost Claw agy 1.088% -0.034% 0.00% 47.30%
1066 Grim Reprisal agy 1.088% -0.034% 0.00% 47.66%
1004 Kook Book agy 0.932% -0.103% 0.00% 48.80%
1062 Mechurai agy 0.466% -0.181% 0.00% 50.98%
1086 Puppet Strings agy 0.544% -0.103% 0.00% 49.85%
1116 Reckless Racer agy 1.010% +0.233% 0.00% 48.37%
1013 Saber agy 0.466% -0.052% 0.00% 51.05%
1101 Samya's Speed agy 1.088% -0.034% 0.00% 47.07%
1051 Skip agy 0.544% -0.103% 0.00% 49.86%
1058 Speedster agy 0.544% -0.233% 0.00% 49.52%
1129 Vile Deal agy 0.777% undefined undefined
1026 Yellowjack agy 1.088% +0.052% 0.00% 47.41%
1017 Anoint in Flame agy 1.088% -0.034% 0.00% 47.11%
1073 Chain Golem agy 1.010% -0.026% 0.00% 48.21%
1041 Coffin Moth agy 1.010% -0.026% 0.00% 48.40%
1037 Hannah agy 0.932% +0.156% 0.00% 48.62%
1056 Headcase agy 0.544% -0.103% 0.00% 50.18%
1127 Heed the Winds agy 0.777% 0.00% 56.06%
1123 Hexed Vulpine agy 0.777% 0.00% 59.09%
1028 Huntaro agy 0.544% -0.103% 0.00% 50.14%
1103 Hunter's Howl agy 1.088% -0.034% 0.00% 46.91%
1082 Impostor agy 0.932% -0.103% 0.00% 48.65%
1109 Lightboarder agy 0.622% -0.155% 0.00% 48.99%
1021 Lightning Vial agy 1.088% +0.138% 0.00% 47.58%
1025 Noctourna agy 0.932% -0.103% 0.00% 48.65%
1032 Pair of Jacks agy 0.466% -0.181% 0.00% 50.36%
1064 Pistol Shrimp agy 0.622% -0.026% 0.00% 49.19%
1039 Rave agy 1.010% -0.112% 0.00% 47.70%
1036 Rite Knight agy 0.544% -0.103% 0.00% 49.92%
1080 Shredder agy 0.622% -0.155% 0.00% 49.30%
1090 Sky Keeper agy 0.932% +0.156% 0.00% 48.68%
1079 Slash agy 0.466% -0.052% 0.00% 50.50%
1052 Snap Trap agy 0.544% -0.492% 0.00% 49.47%
1045 Supersonic agy 0.932% -0.017% 0.00% 48.56%
1118 Turboboost agy 0.622% -0.026% 0.00% 49.14%
1091 Void Knight agy 0.544% -0.103% 0.00% 49.43%
1068 Vyper Ambush agy 1.010% -0.112% 0.00% 48.17%
1000 Wane Blade agy 0.544% -0.406% 0.00% 49.50%
1094 Xero agy 0.932% -0.017% 0.00% 48.73%
1122 Soulpyre Titan agy 0.777% undefined undefined
1108 Bloodletter agy 0.544% -0.578% 0.00% 49.55%
1031 Bolt agy 0.622% -0.155% 0.00% 48.93%
1007 Burn Out agy 1.010% -0.026% 0.00% 48.25%
1059 Card Sling agy 0.466% -0.052% 0.00% 51.28%
1006 Champ agy 0.622% -0.501% 0.00% 49.32%
1053 Cube Junior agy 0.622% -0.328% 0.00% 48.93%
1106 Cyber Sniper agy 0.932% +0.414% 0.00% 48.87%
1027 Dawn Blade agy 0.932% +0.285% 0.00% 48.82%
1048 Deep Xlice agy 1.010% -0.112% 0.00% 48.10%
1113 Drone Surge agy 0.544% -0.233% 0.00% 49.92%
1043 Ember Mask agy 1.088% +0.052% 0.00% 47.30%
1011 Fan of Knives agy 1.010% +0.233% 0.00% 48.47%
1019 Gale agy 1.088% -0.034% 0.00% 47.32%
1077 Honk agy 1.088% +0.052% 0.00% 47.57%
1054 Hot Dog agy 1.088% -0.034% 0.00% 46.42%
1093 Lau Sensei agy 0.622% -0.026% 0.00% 49.40%
1010 Pandora agy 1.088% +0.052% 0.00% 47.33%
1105 Raze the Banners agy 1.088% -0.034% 0.00% 46.66%
1089 Righteous agy 0.466% -0.052% 0.00% 50.41%
1092 Run Wild agy 1.010% -0.112% 0.00% 48.45%
1119 Searing Rage agy 0.622% -0.155% 0.00% 49.01%
1125 Skyfire Master agy 0.777% undefined undefined
1047 Songrider agy 0.466% -0.052% 0.00% 52.07%
1076 Speed Boots agy 1.088% +0.052% 0.00% 46.94%
1042 Strikestorm agy 1.088% -0.034% 0.00% 46.72%
1104 Swarmsinger agy 0.622% -0.328% 0.00% 48.92%
1099 Tox agy 0.544% -0.103% 0.00% 50.16%
1033 Trailblazer agy 1.010% -0.026% 0.00% 48.51%
1029 Treasure Chest agy 1.088% +0.138% 0.00% 47.46%
1128 Vlad's Command agy 0.777% undefined undefined
1067 Vyper Charmer agy 0.544% -0.103% 0.00% 50.32%
1126 Yoink! agy 0.777% undefined undefined
1102 Chainlasher agy 0.544% -0.406% 0.00% 49.64%
1035 Clapback agy 1.010% +0.061% 0.00% 48.41%
1095 Crusher agy 0.622% -0.026% 0.00% 48.88%
1111 Dare-Devulpine agy 0.932% -0.017% 0.00% 48.73%
1115 Dash for the Cup agy 0.466% -0.052% 0.00% 51.45%
1100 Disciple of Gusto agy 0.544% -0.103% 0.00% 49.69%
1005 Drum Up agy 0.622% -0.328% 0.00% 48.88%
1069 Flank Rider agy 0.622% +0.104% 0.00% 49.37%
1085 Flurry agy 0.466% -0.052% 0.00% 50.56%
1038 Hail of Arrows agy 0.544% -0.233% 0.00% 49.68%
1014 Head in the Clouds agy 1.010% -0.026% 0.00% 48.34%
1124 Hexed Primalan agy 0.777% 0.00% 54.93%
1065 Mamba agy 0.466% -0.052% 0.00% 50.60%
1063 Montage agy 1.088% -0.034% 0.00% 46.22%
1057 Riptide agy 0.622% -0.328% 0.00% 48.94%
1075 Strige Strike agy 0.932% +0.285% 0.00% 48.60%
1071 Sworn Oni agy 0.932% -0.017% 0.00% 48.53%
1040 Talonous agy 1.010% -0.026% 0.00% 48.24%
1018 Uppercut agy 1.010% +0.061% 0.00% 48.52%
1008 Zapeta agy 0.466% -0.181% 0.00% 51.57%
1055 Zoomie agy 0.932% +0.285% 0.00% 48.72%
1083 Blademaster agy 0.544% -0.233% 0.00% 50.01%
1096 Dead Beats agy 1.088% +0.052% 0.00% 47.53%
1107 Drillbot agy 0.466% -0.052% 0.00% 52.66%
1060 Epic Eagle agy 0.544% +0.026% 0.00% 49.49%
1078 Flame Volley agy 0.932% -0.103% 0.00% 48.65%
1030 Flock agy 1.010% +0.061% 0.00% 48.49%
1097 Gusto's Retort agy 0.622% -0.026% 0.00% 49.23%
1044 Honor Guard agy 0.466% -0.052% 0.00% 53.28%
1034 King Slay agy 0.466% -0.052% 0.00% 51.57%
1012 Plane Ranger agy 0.544% +0.026% 0.00% 50.07%
1009 Toh Tem agy 0.466% -0.052% 0.00% 51.71%
1020 Vlad agy 1.010% +0.233% 0.00% 48.51%
1110 Wildland Biker agy 1.010% +0.061% 0.00% 48.37%
1015 Catch! agy 1.088% +0.052% 0.00% 47.39%
1003 Hurricane agy 0.544% -0.406% 0.00% 50.08%
1023 Mighty Steed agy 0.544% +0.026% 0.00% 49.95%
1049 Queen of Jacks agy 0.622% -0.155% 0.00% 49.32%
1024 Scythe Mantis agy 0.466% -0.181% 0.00% 51.05%
1002 Trydra agy 0.466% -0.052% 0.00% 50.55%
1084 Maelstrom agy 0.932% -0.103% 0.00% 48.58%
1074 Mountain Lion agy 0.544% +0.026% 0.00% 50.27%
1117 Wu-Kin Scrapper agy 0.544% -0.103% 0.00% 50.12%
1121 Abyss Lion agy 0.777% 0.00% 46.77%
1022 Great Gusto agy 0.466% -0.052% 0.00% 52.81%
1061 Norsudovest agy 0.622% -0.155% 0.00% 48.94%
1046 Supercharge agy 1.010% -0.112% 0.00% 48.03%
3018 Avatar of Light hrt 0.846% +0.096% 0.00% 52.49%
3025 Bad Dreams hrt 0.654% -0.013% 0.00% 50.51%
3011 Bone Mask hrt 0.692% -0.016% 0.00% 50.73%
3016 Buckler Up hrt 0.654% -0.054% 0.00% 49.95%
3051 Crypto hrt 0.846% -0.154% 0.00% 52.54%
3061 Dark Rune hrt 0.731% -0.186% 0.00% 51.43%
3105 Food Chain hrt 0.654% -0.013% 0.00% 50.13%
3000 Fun Guy hrt 0.654% -0.054% 0.00% 49.83%
3065 Grubbs hrt 0.692% -0.016% 0.00% 51.18%
3036 Icaru hrt 0.885% -0.115% 0.00% 53.54%
3005 Jacko hrt 0.731% +0.064% 0.00% 51.21%
3094 Krystal hrt 0.731% -0.019% 0.00% 51.32%
3035 Light Rune hrt 0.654% -0.054% 0.00% 49.68%
3116 Mechaboid hrt 0.846% -0.071% 0.00% 52.15%
3107 Mechshroom hrt 0.731% +0.064% 0.00% 51.51%
3091 Pyrecrafter hrt 0.885% -0.115% 0.00% 52.87%
3093 See Shore hrt 0.692% -0.016% 0.00% 51.16%
3084 Shade hrt 0.808% -0.151% 0.00% 51.94%
3112 Tireless Iteration hrt 0.692% -0.016% 0.00% 51.12%
3069 Toil & Trouble hrt 0.731% -0.019% 0.00% 51.58%
3039 Vialet hrt 0.731% -0.228% 0.00% 51.75%
3126 Empty the Undercroft hrt 0.769% undefined undefined
3015 Undragon hrt 0.885% -0.032% 0.00% 52.75%
3029 Beloved hrt 0.654% -0.054% 0.00% 50.41%
3118 Boon of Nettles hrt 0.731% -0.019% 0.00% 51.25%
3129 Breach the Gates hrt 0.769% undefined undefined
3102 Broom Shroom hrt 0.731% -0.019% 0.00% 51.65%
3085 Burning Blade hrt 0.692% -0.224% 0.00% 50.76%
3083 Carrion Crow hrt 0.731% -0.019% 0.00% 51.21%
3089 Eye Spider hrt 0.808% -0.151% 0.00% 51.84%
3055 Friendly Fawn hrt 0.846% -0.112% 0.00% 52.68%
3082 Glacia hrt 0.846% -0.112% 0.00% 52.60%
3032 Gus hrt 0.885% -0.115% 0.00% 53.22%
3097 Homebrew hrt 0.692% -0.016% 0.00% 50.68%
3020 Identity Crisis hrt 0.692% -0.266% 0.00% 50.95%
3072 Impale hrt 0.731% +0.022% 0.00% 51.22%
3040 Light Knight hrt 0.885% -0.115% 0.00% 53.43%
3078 Molten Heart hrt 0.654% -0.013% 0.00% 50.39%
3090 Opal Golem hrt 0.808% -0.151% 0.00% 51.77%
3099 Phoenix Plume hrt 0.654% -0.013% 0.00% 49.91%
3121 Rot Hound hrt 0.769% undefined undefined
3067 Shoal Siren hrt 0.808% -0.192% 0.00% 51.99%
3044 Sick Burn hrt 0.654% -0.013% 0.00% 50.38%
3114 Soul Drain hrt 0.885% -0.115% 0.00% 54.32%
3104 Strige Swarm hrt 0.692% -0.058% 0.00% 50.74%
3030 Take Flight hrt 0.654% -0.013% 0.00% 49.30%
3046 Teenage Witch hrt 0.885% -0.074% 0.00% 52.71%
3001 Unfallow hrt 0.808% +0.058% 0.00% 51.78%
3064 Wed Dead hrt 0.654% -0.013% 0.00% 50.15%
3007 Xythe hrt 0.885% -0.115% 0.00% 53.15%
3101 Bouran's Ethos hrt 0.731% -0.186% 0.00% 51.33%
3096 Chester hrt 0.885% -0.115% 0.00% 53.21%
3087 Chill hrt 0.692% -0.224% 0.00% 50.73%
3038 Dark Adept hrt 0.846% -0.112% 0.00% 52.52%
3060 Dead Weight hrt 0.692% +0.026% 0.00% 50.77%
3075 Evermore hrt 0.731% -0.019% 0.00% 51.66%
3008 Forest Fire hrt 0.654% -0.013% 0.00% 50.47%
3026 Funeral Moon hrt 0.654% -0.013% 0.00% 50.59%
3021 Gift of Qai hrt 0.808% +0.058% 0.00% 51.82%
3004 Grimlord hrt 0.808% +0.099% 0.00% 52.10%
3120 Hexbound Cage hrt 0.769% undefined undefined
3081 Hexed Doll hrt 0.846% -0.071% 0.00% 52.48%
3124 Hexed Surit hrt 0.769% undefined undefined
3070 Life Stream hrt 0.654% -0.013% 0.00% 50.18%
3057 Meranda hrt 0.846% -0.112% 0.00% 52.35%
3037 Old Fogy hrt 0.846% -0.154% 0.00% 52.42%
3019 Olympia hrt 0.808% -0.192% 0.00% 51.90%
3127 Rebirth hrt 0.769% undefined undefined
3106 Scarabot hrt 0.885% -0.115% 0.00% 53.78%
3006 Soul Guide hrt 0.846% -0.154% 0.00% 52.36%
3056 Spore Blast hrt 0.808% -0.109% 0.00% 51.76%
3053 Temple Watch hrt 0.692% -0.016% 0.00% 51.18%
3068 Trident True hrt 0.808% -0.109% 0.00% 52.03%
3041 Twisted Metal hrt 0.692% -0.058% 0.00% 50.93%
3027 Undragon's Pact hrt 0.654% -0.013% 0.00% 48.55%
3092 Vanessa hrt 0.808% -0.109% 0.00% 51.93%
3066 Vishiva hrt 0.808% -0.109% 0.00% 51.99%
3042 Angelo hrt 0.731% -0.019% 0.00% 51.52%
3103 Bewitching Brew hrt 0.692% -0.058% 0.00% 51.09%
3052 Blood Hunter hrt 0.731% +0.064% 0.00% 51.47%
3095 Casket hrt 0.846% -0.071% 0.00% 52.39%
3086 Chain Storm hrt 0.654% -0.013% 0.00% 48.84%
3073 Chief Justice hrt 0.885% -0.115% 0.00% 52.87%
3047 Cleo hrt 0.846% -0.112% 0.00% 52.67%
3024 Death's King hrt 0.808% +0.099% 0.00% 51.79%
3028 Dirge hrt 0.846% -0.112% 0.00% 52.20%
3058 Eclipse hrt 0.885% -0.115% 0.00% 54.47%
3125 Eclipse Mummy hrt 0.769% undefined undefined
3003 Flame Phoenix hrt 0.885% -0.032% 0.00% 52.72%
3048 Full Bloom hrt 0.654% -0.013% 0.00% 49.38%
3017 Glacial Tomb hrt 0.654% -0.013% 0.00% 50.16%
3123 Humongshroom hrt 0.769% undefined undefined
3098 Ma Shroom hrt 0.885% -0.115% 0.00% 54.37%
3031 Mind Control hrt 0.808% -0.109% 0.00% 51.94%
3023 Raise Arms hrt 0.692% -0.016% 0.00% 51.09%
3113 Rise From Scrap hrt 0.654% -0.054% 0.00% 50.23%
3108 Shady Dealer hrt 0.885% -0.074% 0.00% 53.16%
3009 Swamp Walker hrt 0.846% -0.154% 0.00% 52.70%
3088 Bill hrt 0.731% -0.228% 0.00% 51.38%
3071 Cosmicon hrt 0.692% -0.016% 0.00% 50.83%
3109 Crystal Restorer hrt 0.885% -0.115% 0.00% 53.23%
3010 Doom Shroom hrt 0.846% -0.112% 0.00% 52.28%
3012 Earth Golem hrt 0.692% -0.058% 0.00% 51.05%
3117 Festival Cannon hrt 0.808% -0.151% 0.00% 51.99%
3013 Forest Hart hrt 0.731% -0.019% 0.00% 51.65%
3074 Gravekin hrt 0.692% +0.026% 0.00% 51.14%
3080 Hope hrt 0.885% -0.032% 0.00% 52.90%
3062 Scorpio hrt 0.692% -0.016% 0.00% 50.68%
3043 Second Chance hrt 0.846% -0.112% 0.00% 52.40%
3077 Three Lashes hrt 0.808% +0.058% 0.00% 51.86%
3076 Wartlock hrt 0.808% +0.058% 0.00% 51.86%
3034 Bard Rock hrt 0.731% -0.019% 0.00% 51.29%
3122 Gerry the Goon hrt 0.769% undefined undefined
3059 Glacial Hulk hrt 0.692% -0.058% 0.00% 50.78%
3128 Pharonis' Command hrt 0.769% undefined undefined
3115 Self Destruct hrt 0.731% -0.186% 0.00% 51.67%
3050 Undergrowth hrt 0.731% +0.022% 0.00% 51.21%
3022 Wall of Dead hrt 0.808% -0.151% 0.00% 51.93%
3002 Allbane hrt 0.846% -0.071% 0.00% 52.16%
3033 Broodwitch hrt 0.692% +0.026% 0.00% 50.79%
3054 Jar of Souls hrt 0.808% +0.099% 0.00% 51.94%
3079 Maw Worm hrt 0.654% -0.054% 0.00% 49.92%
3110 Scrapstrosity hrt 0.885% -0.032% 0.00% 53.04%
3063 Ancients Rise hrt 0.885% -0.074% 0.00% 52.97%
3111 Harbinger hrt 0.808% -0.109% 0.00% 52.03%
3119 Rising Doom hrt 0.885% -0.115% 0.00% 56.77%
3049 Grave Roil hrt 0.846% -0.154% 0.00% 52.26%
3045 Hydrex hrt 0.846% -0.112% 0.00% 52.12%
3100 Pharonis hrt 0.846% -0.071% 0.00% 52.30%
3014 Smite hrt 0.731% -0.019% 0.00% 51.51%
4016 Alight int 0.731% -0.061% 0.00% 49.29%
4101 Ari's Insight int 0.731% -0.019% 0.00% 49.20%
4020 B Unit int 0.846% -0.071% 0.00% 50.90%
4038 Cinder int 0.731% -0.061% 0.00% 49.15%
4074 Doubling Cube int 0.692% -0.058% 0.00% 48.77%
4095 Eye Spy int 0.808% -0.067% 0.00% 50.26%
4091 Forcefield int 0.692% -0.099% 0.00% 49.03%
4042 Gato int 0.808% -0.109% 0.00% 50.32%
4028 Ghost Duster int 0.692% -0.058% 0.00% 48.04%
4073 Glitter int 0.808% -0.067% 0.00% 50.55%
4052 Hax int 0.692% -0.058% 0.00% 48.52%
4106 Lapin Microneer int 0.846% -0.071% 0.00% 52.37%
4046 Mulch int 0.808% -0.067% 0.00% 50.81%
4112 Ooh! Shiny! int 0.846% -0.071% 0.00% 51.23%
4080 Scooter int 0.808% +0.016% 0.00% 50.19%
4029 Shockpaw int 0.808% -0.067% 0.00% 50.34%
4031 Water Rune int 0.808% -0.067% 0.00% 50.53%
4034 Whipvine int 0.846% -0.071% 0.00% 51.13%
4006 Wing Construct int 0.692% -0.058% 0.00% 48.37%
4121 Deepsea Serpent int 0.769% undefined undefined
4070 Iron Mask int 0.692% -0.058% 0.00% 47.87%
4126 Storm's Echo int 0.769% undefined undefined
4127 Tentacle Eruption int 0.769% undefined undefined
4116 Big Friend int 0.692% -0.058% 0.00% 48.00%
4088 Angler int 0.731% -0.061% 0.00% 49.38%
4062 Bauble int 0.808% -0.067% 0.00% 50.44%
4067 Bubbles int 0.731% -0.144% 0.00% 50.01%
4061 Cobalt int 0.808% +0.016% 0.00% 50.52%
4037 Cross Reference int 0.731% -0.061% 0.00% 49.71%
4075 Deactivate int 0.692% -0.099% 0.00% 49.06%
4026 Electron int 0.846% -0.071% 0.00% 51.13%
4066 Fish int 0.731% -0.061% 0.00% 49.58%
4125 Hexswindler int 0.769% undefined undefined
4041 Ivy int 0.846% -0.071% 0.00% 52.40%
4098 Jackrabbit int 0.731% -0.019% 0.00% 49.87%
4076 Mad Hat int 0.731% -0.144% 0.00% 49.85%
4036 Mad Vibes int 0.808% -0.067% 0.00% 50.14%
4058 Mutate int 0.731% -0.186% 0.00% 50.08%
4093 Professor int 0.808% -0.067% 0.00% 50.55%
4082 Rage Cage int 0.808% -0.067% 0.00% 50.14%
4063 Sparky int 0.846% -0.071% 0.00% 50.98%
4015 Starfield int 0.731% -0.061% 0.00% 49.92%
4099 Subjugate int 0.731% -0.061% 0.00% 49.39%
4060 Teleport int 0.731% -0.061% 0.00% 49.87%
4054 Think Twice int 0.692% -0.058% 0.00% 47.74%
4000 Blow Away int 0.731% -0.061% 0.00% 49.65%
4009 Clone Army int 0.692% -0.058% 0.00% 47.70%
4044 Coal Dozer int 0.692% -0.058% 0.00% 48.42%
4084 Defragment int 0.808% -0.067% 0.00% 50.27%
4039 Doctor Vile int 0.692% -0.058% 0.00% 48.14%
4033 Electric Eel int 0.808% -0.067% 0.00% 50.22%
4072 Enfuego int 0.846% -0.071% 0.00% 51.01%
4104 Frostmaiden int 0.846% -0.071% 0.00% 52.57%
4096 Germinate int 0.692% -0.058% 0.00% 48.32%
4103 Gift of Yxxath int 0.692% -0.058% 0.00% 48.29%
4049 Illusion int 0.692% -0.058% 0.00% 48.43%
4090 Leonitus int 0.846% -0.071% 0.00% 51.17%
4078 Mechabun int 0.846% -0.029% 0.00% 51.10%
4113 Micro-Swarm int 0.808% +0.016% 0.00% 50.49%
4056 Nessie int 0.846% -0.071% 0.00% 51.08%
4005 Nimbus int 0.846% -0.029% 0.00% 50.86%
4059 Overmind int 0.692% -0.058% 0.00% 48.20%
4079 Savage Garden int 0.731% -0.061% 0.00% 50.05%
4025 Seek int 0.692% -0.058% 0.00% 48.26%
4035 Shrink Ray int 0.731% -0.019% 0.00% 49.99%
4097 Soul Shield int 0.731% -0.061% 0.00% 49.11%
4014 Sudden Gust int 0.731% -0.061% 0.00% 49.51%
4077 Supermind int 0.846% -0.029% 0.00% 50.84%
4002 Trapper Keeper int 0.808% -0.067% 0.00% 50.21%
4030 Trinketeer int 0.731% -0.144% 0.00% 49.51%
4024 Volcanic Potion int 0.731% -0.061% 0.00% 49.61%
4001 Wicked Twister int 0.808% -0.067% 0.00% 50.69%
4094 Andromeda int 0.808% -0.109% 0.00% 50.26%
4008 Anti Mago int 0.692% -0.099% 0.00% 48.45%
4065 Curious int 0.692% -0.099% 0.00% 48.89%
4105 Eliminate int 0.731% -0.061% 0.00% 49.12%
4102 Encantadora int 0.731% -0.144% 0.00% 50.09%
4043 Gear Grind int 0.808% +0.016% 0.00% 50.21%
4085 Lilly int 0.846% -0.071% 0.00% 51.42%
4050 Manage Memory int 0.692% -0.058% 0.00% 48.05%
4013 Mother Ethera int 0.846% -0.071% 0.00% 51.06%
4089 Nakamoto int 0.692% -0.099% 0.00% 48.92%
4051 Necrosiss int 0.731% -0.144% 0.00% 49.97%
4048 Octomage int 0.808% +0.016% 0.00% 50.31%
4047 School of Fish int 0.731% -0.019% 0.00% 49.63%
4124 Star Cetacean int 0.769% undefined undefined
4010 Tempest Brew int 0.731% -0.061% 0.00% 49.73%
4003 Tooth Hurty int 0.692% -0.058% 0.00% 48.88%
4108 Torques int 0.846% -0.071% 0.00% 51.28%
4081 Vial Vendor int 0.731% -0.061% 0.00% 49.26%
4114 Double Trouble int 0.846% -0.071% 0.00% 51.34%
4017 Dual Boot int 0.692% -0.058% 0.00% 48.34%
4011 Encapsulate int 0.846% -0.071% 0.00% 51.76%
4004 Frigid Blizzard int 0.692% -0.058% 0.00% 48.19%
4122 Hexed Siren int 0.769% undefined undefined
4021 Hive int 0.846% -0.071% 0.00% 51.93%
4055 It's a Trap! int 0.846% -0.029% 0.00% 50.87%
4100 Mercurial Mimic int 0.731% -0.019% 0.00% 49.21%
4109 Micro-Manager int 0.846% -0.071% 0.00% 52.61%
4092 Puppet Master int 0.808% -0.067% 0.00% 50.25%
4023 Sapphire int 0.808% -0.109% 0.00% 50.22%
4069 Timber int 0.846% -0.071% 0.00% 52.11%
4057 Tundra Wyrm int 0.808% -0.067% 0.00% 50.23%
4087 Anchor Drop int 0.692% -0.099% 0.00% 48.50%
4117 Bit Shifter int 0.846% -0.029% 0.00% 50.84%
4110 Body Snatcher int 0.846% -0.071% 0.00% 54.00%
4045 Frog King int 0.808% -0.109% 0.00% 50.21%
4007 Mass Confuse int 0.846% -0.071% 0.00% 53.16%
4027 Mootichi int 0.846% -0.071% 0.00% 51.42%
4129 Mootichi's Command int 0.769% undefined undefined
4032 Orion int 0.731% -0.061% 0.00% 49.97%
4118 Overdrive! int 0.808% +0.058% 0.00% 50.28%
4086 Shell Officer int 0.731% -0.061% 0.00% 49.59%
4053 Soul Forge int 0.692% -0.058% 0.00% 47.71%
4040 Extinction Event int 0.731% -0.144% 0.00% 49.57%
4107 Fren-Z int 0.808% -0.067% 0.00% 50.43%
4083 Magnanimous int 0.808% -0.067% 0.00% 50.29%
4123 Spellbreaker int 0.769% undefined undefined
4111 Tome Golem int 0.692% -0.058% 0.00% 48.52%
4018 Zam int 0.692% -0.058% 0.00% 48.93%
4064 Enigma Golem int 0.808% -0.067% 0.00% 50.75%
4119 Ethersurge int 0.692% -0.058% 0.00% 49.02%
4071 Gemini int 0.846% -0.071% 0.00% 52.24%
4115 Glitchbreak int 0.808% -0.109% 0.00% 50.53%
4120 Hexed Beast int 0.769% undefined undefined
4068 Krakus int 0.846% -0.029% 0.00% 50.92%
4128 Sonic Signal int 0.769% undefined undefined
4012 Cryogen int 0.808% +0.016% 0.00% 50.17%
4022 Floodwater int 0.692% -0.058% 0.00% 48.78%
4019 Cast in Chrome int 0.846% -0.071% 0.00% 50.97%
51 Amalgam str 0.692% -0.016% 0.00% 49.22%
32 Arcane Ray str 0.808% -0.151% 0.00% 48.33%
33 Axolotl str 0.692% -0.058% 0.00% 49.46%
10 Call to Action str 0.692% -0.016% 0.00% 49.42%
22 Claw Bear str 0.731% -0.019% 0.00% 48.72%
86 Earth Rune str 0.885% -0.115% 0.00% 47.42%
27 Ember Wolf str 0.846% -0.071% 0.00% 47.98%
42 Engine Blade str 0.846% -0.112% 0.00% 47.98%
34 Flashbang str 0.692% -0.016% 0.00% 49.16%
71 Getum Gang str 0.808% -0.151% 0.00% 48.08%
100 Icy Touch str 0.808% -0.109% 0.00% 48.07%
60 Metal Rune str 0.885% -0.115% 0.00% 47.05%
65 On the Hunt str 0.885% -0.074% 0.00% 47.37%
85 Skeeter str 0.731% -0.186% 0.00% 48.60%
16 Stone Fist str 0.731% -0.019% 0.00% 48.57%
47 Strike Down str 0.692% -0.058% 0.00% 49.25%
41 Unikron str 0.846% -0.112% 0.00% 47.82%
111 B.F.R. 9001 str 0.654% -0.013% 0.00% 50.59%
77 Titanic str 0.654% -0.013% 0.00% 50.26%
121 Armis Medic str 0.769% 0.00% 50.00%
70 Boulder str 0.846% +0.096% 0.00% 48.03%
17 Breaker Crab str 0.692% +0.026% 0.00% 49.10%
19 Brimstone str 0.692% -0.224% 0.00% 49.16%
110 Buster, Squire str 0.654% -0.013% 0.00% 50.16%
79 Charkram str 0.654% -0.013% 0.00% 50.54%
53 Earth Spike str 0.808% -0.151% 0.00% 48.10%
94 Earwig str 0.808% -0.151% 0.00% 48.04%
56 Elderfall str 0.654% -0.054% 0.00% 49.64%
112 Ether Lemure str 0.846% -0.112% 0.00% 47.59%
78 Fan Dancer str 0.808% -0.109% 0.00% 48.24%
4 Firesight str 0.846% -0.154% 0.00% 47.48%
68 Goblet of Armis str 0.846% -0.154% 0.00% 47.49%
24 Grimstone str 0.692% -0.016% 0.00% 49.46%
76 Grunk str 0.731% -0.186% 0.00% 48.78%
13 Halcyon str 0.808% +0.058% 0.00% 48.51%
14 Hyper Beam str 0.808% -0.151% 0.00% 48.41%
21 Psyche str 0.731% -0.019% 0.00% 48.91%
96 Redwood str 0.654% -0.054% 0.00% 49.63%
80 Shogun str 0.692% -0.224% 0.00% 49.36%
54 Sidekick str 0.731% -0.019% 0.00% 48.69%
6 Stomp str 0.692% -0.016% 0.00% 49.59%
95 Suit Up str 0.731% -0.186% 0.00% 48.51%
91 Sunder str 0.808% -0.192% 0.00% 48.27%
119 Tune-Up str 0.885% -0.115% 0.00% 46.96%
37 Wind Sword str 0.885% -0.115% 0.00% 46.59%
102 Ada's Valor str 0.846% -0.154% 0.00% 47.60%
103 Amaruath's Will str 0.885% -0.115% 0.00% 46.67%
82 Aqua Sword str 0.846% -0.071% 0.00% 47.93%
97 Blaze of Glory str 0.885% -0.074% 0.00% 47.41%
28 Browl str 0.885% -0.074% 0.00% 47.42%
99 Claw Swipe str 0.885% -0.032% 0.00% 47.29%
113 Discover str 0.885% -0.115% 0.00% 47.03%
87 Flame Sword str 0.846% -0.112% 0.00% 47.62%
26 Gladiator str 0.731% -0.186% 0.00% 48.84%
40 Glorious Mane str 0.846% -0.154% 0.00% 47.67%
62 Griff Scout str 0.654% -0.013% 0.00% 50.27%
122 Hexed Sentinel str 0.769% undefined undefined
83 Howl Geist str 0.692% +0.026% 0.00% 49.45%
92 Ironshell str 0.731% -0.019% 0.00% 48.73%
105 Jungle Guide str 0.692% +0.026% 0.00% 49.25%
25 Olifant str 0.731% +0.022% 0.00% 48.88%
52 Rocket str 0.885% -0.032% 0.00% 47.46%
44 Rubble Devil str 0.808% +0.058% 0.00% 48.26%
69 Sabletooth str 0.692% -0.016% 0.00% 49.26%
108 Sonic Jammer str 0.808% +0.058% 0.00% 48.36%
48 Soul Taunt str 0.885% -0.074% 0.00% 47.31%
75 Squiddy str 0.846% -0.071% 0.00% 47.78%
43 Stink Eye str 0.846% +0.096% 0.00% 47.90%
9 Tatt str 0.846% -0.154% 0.00% 47.73%
20 Unstoppable Chop str 0.808% -0.109% 0.00% 48.18%
30 Archeloth str 0.885% -0.115% 0.00% 47.37%
73 Beatle str 0.692% -0.016% 0.00% 49.47%
93 Cloud Guard str 0.808% -0.151% 0.00% 48.09%
64 Crystal Cache str 0.731% -0.186% 0.00% 48.68%
5 Demon Pact str 0.808% -0.151% 0.00% 48.04%
66 Ether Mask str 0.731% -0.186% 0.00% 48.92%
1 Foul Stench str 0.885% -0.115% 0.00% 47.26%
7 Ifrit str 0.654% -0.013% 0.00% 50.14%
104 Jade Guardian str 0.808% -0.151% 0.00% 48.34%
57 Light Ranger str 0.731% +0.064% 0.00% 48.70%
98 Mortal Blow str 0.692% -0.224% 0.00% 49.12%
63 Nightmare str 0.654% -0.013% 0.00% 49.87%
101 Oni Smith str 0.654% -0.013% 0.00% 49.68%
125 Oreheart Brawler str 0.769% 0.00% 60.00%
38 Polar Bear str 0.846% -0.071% 0.00% 47.75%
67 Puddo str 0.808% +0.058% 0.00% 48.40%
2 Reinforce str 0.654% -0.013% 0.00% 51.21%
49 Rodent Problem str 0.846% -0.071% 0.00% 47.74%
107 Steam Knight str 0.654% -0.013% 0.00% 50.07%
50 Volcanic Blast str 0.846% -0.154% 0.00% 47.84%
88 Aegis of Light str 0.808% -0.109% 0.00% 48.17%
18 Band Together str 0.731% +0.022% 0.00% 48.78%
124 Blade of Armis str 0.769% undefined undefined
58 Chomp str 0.692% -0.016% 0.00% 49.14%
129 Execute str 0.769% undefined undefined
29 Frank str 0.731% -0.019% 0.00% 49.08%
55 Garuda str 0.808% +0.099% 0.00% 48.08%
89 Ground Pound str 0.885% -0.074% 0.00% 47.48%
84 Hammerhead str 0.731% +0.064% 0.00% 49.02%
81 Heavy Cavalry str 0.654% -0.013% 0.00% 50.83%
72 Khan str 0.692% -0.016% 0.00% 49.39%
36 Mushka str 0.846% -0.154% 0.00% 47.77%
106 Nurtured Bond str 0.885% -0.115% 0.00% 46.74%
114 Primal Clash str 0.885% -0.115% 0.00% 44.60%
90 Rhumbo str 0.654% -0.013% 0.00% 50.64%
45 Roothog str 0.654% -0.054% 0.00% 49.89%
117 Blood of Yxxath str 0.885% -0.074% 0.00% 47.04%
8 Breacher str 0.808% -0.151% 0.00% 48.25%
11 Burninate str 0.654% -0.054% 0.00% 50.04%
109 Chromeosaur str 0.654% -0.096% 0.00% 49.61%
3 Geod str 0.692% -0.016% 0.00% 49.30%
15 Gift of Swords str 0.654% -0.013% 0.00% 50.38%
126 Hexed Treefolk str 0.769% undefined undefined
120 Hugeify str 0.808% +0.099% 0.00% 48.31%
35 The Beast str 0.692% -0.058% 0.00% 49.52%
130 Titanic's Command str 0.769% undefined undefined
116 Dracoimpact str 0.885% -0.115% 0.00% 47.38%
46 El Monstruo str 0.846% -0.112% 0.00% 47.91%
39 Mothermander str 0.731% +0.022% 0.00% 48.88%
128 Stand as One str 0.769% undefined undefined
123 Bulwark of Armis str 0.769% 0.00% 40.00%
74 Colossoid str 0.731% -0.019% 0.00% 48.64%
118 Crystalceratops str 0.885% -0.115% 0.00% 47.18%
127 Howling Horn str 0.769% 0.00% 42.86%
59 Kha's Wrath str 0.654% -0.013% 0.00% 50.45%
61 Moltenous str 0.731% -0.019% 0.00% 48.89%
12 Weighted Die str 0.846% +0.096% 0.00% 47.59%
31 Dracomantium str 0.692% -0.058% 0.00% 49.34%
23 Tiamat str 0.731% +0.022% 0.00% 48.75%
115 Tiamat's Rage str 0.654% -0.013% 0.00% 49.79%
2002 Seer's Mask wis 0.709% +0.196% 0.00% 50.01%
2085 Canny Mask wis 0.787% +0.146% 0.00% 50.70%
2052 Century Key wis 0.709% -0.061% 0.00% 49.82%
2054 Charmling wis 0.787% -0.238% 0.00% 50.57%
2067 Cloud Kid wis 0.472% -0.040% 0.00% 48.39%
2010 Hydrate wis 0.472% -0.040% 0.00% 47.84%
2074 Insomnia wis 0.866% -0.074% 0.00% 50.89%
2031 Matchstick wis 1.024% -0.087% 0.00% 51.84%
2087 Mind Rune wis 0.472% -0.040% 0.00% 48.55%
2039 Niko wis 0.866% -0.159% 0.00% 50.76%
2016 Potion Seller wis 0.709% -0.061% 0.00% 50.10%
2026 Rosewater Charm wis 0.591% -0.050% 0.00% 49.64%
2006 Scorch wis 0.866% -0.074% 0.00% 50.90%
2062 Sphinx Mask wis 0.787% -0.153% 0.00% 50.46%
2118 Stoke wis 0.472% -0.040% 0.00% 46.36%
2088 Tactician wis 0.591% -0.050% 0.00% 49.61%
2086 Thanite wis 0.709% +0.068% 0.00% 49.86%
2000 Tragic Poet wis 0.709% -0.402% 0.00% 50.43%
2035 Touch the Sky wis 0.591% -0.350% 0.00% 49.54%
2070 Birb wis 0.866% +0.097% 0.00% 51.09%
2040 Bogi Bogi wis 0.866% -0.245% 0.00% 50.78%
2072 Earth Warden wis 0.472% -0.553% 0.00% 49.02%
2099 Eradicate wis 0.866% -0.074% 0.00% 50.78%
2073 Fuji wis 0.709% -0.061% 0.00% 49.88%
2069 Giza wis 0.866% -0.074% 0.00% 51.07%
2108 Glizzbot 325 wis 0.945% +0.005% 0.00% 51.25%
2071 Incinerate wis 0.787% -0.238% 0.00% 50.65%
2089 Luna wis 0.591% +0.078% 0.00% 49.56%
2061 Mer Mask wis 0.709% -0.317% 0.00% 50.22%
2068 Nefurti wis 1.024% -0.087% 0.00% 51.99%
2095 Nettle wis 0.787% -0.324% 0.00% 50.72%
2018 Ponderous wis 0.472% -0.169% 0.00% 48.18%
2008 Reefus wis 0.945% -0.166% 0.00% 51.51%
2103 Runecalling wis 0.709% +0.068% 0.00% 49.87%
2119 Shield Bash wis 0.866% -0.159% 0.00% 51.10%
2025 Spirit of Sleep wis 0.591% -0.050% 0.00% 49.69%
2120 Sunpetal wis 1.024% undefined undefined
2048 Take Root wis 0.472% -0.040% 0.00% 47.37%
2041 Throne Blade wis 0.866% -0.074% 0.00% 51.09%
2005 Turtor wis 0.472% -0.040% 0.00% 48.71%
2007 Whisk Away wis 0.591% -0.350% 0.00% 49.51%
2046 Wish Deck wis 0.945% -0.166% 0.00% 51.44%
2058 Xavi wis 0.945% -0.081% 0.00% 51.66%
2045 Archivist wis 0.866% -0.074% 0.00% 50.84%
2080 Auntuga wis 0.591% -0.050% 0.00% 49.55%
2013 Bane She wis 0.709% -0.061% 0.00% 50.12%
2123 Blightcrafter wis 1.024% undefined undefined
2049 Burn to a Crisp wis 0.866% +0.225% 0.00% 50.94%
2112 Croakus Pocus wis 0.472% -0.169% 0.00% 48.53%
2078 Cryogen's Ire wis 0.945% -0.081% 0.00% 51.35%
2093 Cygnus wis 0.945% -0.081% 0.00% 51.67%
2066 Dreams Undreamt wis 0.472% -0.040% 0.00% 48.17%
2096 Ebb & Flo wis 0.866% -0.159% 0.00% 50.95%
2091 Fire Noble wis 1.024% -0.087% 0.00% 51.84%
2098 Fortune Seller wis 0.709% -0.061% 0.00% 50.11%
2038 Ill Will wis 0.472% -0.040% 0.00% 47.58%
2027 Inspirator wis 0.787% -0.238% 0.00% 50.62%
2065 Judgement wis 0.866% +0.097% 0.00% 50.82%
2105 Meng'Long's Wish wis 0.945% -0.081% 0.00% 51.18%
2001 Moonbeam wis 0.866% -0.074% 0.00% 50.74%
2064 Ominous Hoo wis 0.472% -0.040% 0.00% 48.70%
2021 Orchid wis 0.945% +0.176% 0.00% 51.32%
2107 Pokey, Mailpig wis 0.945% +0.005% 0.00% 51.14%
2083 Scrollkeeper wis 0.945% +0.005% 0.00% 51.36%
2126 Shields Up! wis 1.024% undefined undefined
2056 Spiderella wis 0.709% -0.402% 0.00% 50.18%
2057 Thought Leader wis 0.591% +0.078% 0.00% 49.64%
2053 Whelm wis 0.472% -0.169% 0.00% 49.04%
2076 Windweave wis 0.709% +0.068% 0.00% 50.04%
2044 Desire wis 0.591% -0.179% 0.00% 49.67%
2109 Dessert Golem wis 0.709% +0.068% 0.00% 49.92%
2114 Dreamcalling wis 0.945% -0.166% 0.00% 51.53%
2122 Gaunt Guide wis 1.024% undefined undefined
2033 Grover wis 0.472% -0.169% 0.00% 47.72%
2101 Lotus' Reflection wis 0.591% -0.050% 0.00% 49.34%
2082 Minstrel wis 0.945% -0.081% 0.00% 51.65%
2028 Miss Aya wis 0.709% -0.061% 0.00% 50.19%
2012 Mr. Whiskers wis 0.787% +0.018% 0.00% 50.52%
2003 Nature's Grasp wis 0.866% -0.159% 0.00% 50.77%
2079 Nomad wis 0.709% -0.061% 0.00% 50.31%
2113 Overdraft wis 0.787% -0.153% 0.00% 50.51%
2042 Quadra wis 0.945% -0.166% 0.00% 51.74%
2124 Ruined Visage wis 1.024% undefined undefined
2097 Salvage wis 0.945% -0.081% 0.00% 51.24%
2020 Sea Mage wis 0.591% -0.179% 0.00% 49.74%
2036 Seal of Doom wis 0.866% -0.159% 0.00% 50.80%
2023 Spite & Malice wis 0.591% -0.050% 0.00% 49.64%
2017 Waterline wis 0.787% +0.018% 0.00% 50.52%
2024 Webweaver wis 1.024% -0.087% 0.00% 52.22%
2094 World Tree wis 0.866% -0.159% 0.00% 51.08%
2004 Arcadeum Mask wis 0.591% -0.179% 0.00% 49.56%
2015 Book Casey wis 0.945% -0.166% 0.00% 51.76%
2060 Deepus wis 0.709% -0.061% 0.00% 49.94%
2047 Gift of Aya wis 0.709% -0.061% 0.00% 49.75%
2100 Grasping Maiden wis 0.945% -0.166% 0.00% 51.77%
2032 Jakintsu wis 0.945% +0.005% 0.00% 51.20%
2111 Junk Golem wis 0.787% -0.153% 0.00% 50.56%
2030 Lost in the Fog wis 0.709% -0.232% 0.00% 50.07%
2106 Mixolotron wis 0.472% -0.040% 0.00% 47.48%
2121 Scarred Servitor wis 1.024% undefined undefined
2014 Scraggy wis 0.709% -0.232% 0.00% 49.76%
2102 Silent Warden wis 1.024% -0.087% 0.00% 52.41%
2022 Soul Shepherd wis 0.591% -0.050% 0.00% 49.39%
2059 Turn the Tide wis 0.472% -0.040% 0.00% 47.87%
2050 Twist & Turn wis 0.472% -0.040% 0.00% 47.41%
2125 Blighted Bishop wis 1.024% undefined undefined
2055 Cloud Sloth wis 0.709% +0.068% 0.00% 49.75%
2084 Doomsday wis 0.591% -0.050% 0.00% 49.11%
2081 Frost Adept wis 0.866% -0.074% 0.00% 51.13%
2115 Gigabloom wis 0.472% -0.040% 0.00% 48.38%
2077 Guru wis 0.591% -0.179% 0.00% 49.47%
2117 Lorekeeper wis 0.472% -0.040% 0.00% 47.14%
2110 Tortugan Cook wis 1.024% -0.002% 0.00% 51.87%
2127 Warden's Command wis 1.024% undefined undefined
2116 Fatcat Banker wis 0.945% -0.166% 0.00% 51.62%
2129 Hexplosion wis 1.024% undefined undefined
2075 Kha Meht wis 1.024% -0.087% 0.00% 52.07%
2090 Libra wis 0.945% +0.176% 0.00% 51.20%
2051 Amaruath wis 1.024% -0.087% 0.00% 53.64%
2128 Cygnan Secrets wis 1.024% undefined undefined
2037 Eldest wis 0.591% -0.050% 0.00% 49.55%
2104 Genesis Avatar wis 0.945% +0.176% 0.00% 51.47%
2029 Octavian wis 0.866% -0.159% 0.00% 51.06%
2011 Prismata wis 0.591% +0.078% 0.00% 49.51%
2043 Sky Phoenix wis 1.024% -0.087% 0.00% 52.09%
2063 Skychannel wis 0.866% -0.074% 0.00% 51.07%
2034 Etherwail wis 0.472% -0.040% 0.00% 47.32%
2019 Meng'Long wis 1.024% -0.087% 0.00% 53.98%
2092 Eldritch Lore wis 0.591% -0.435% 0.00% 49.55%
2009 Invest wis 0.591% +0.078% 0.00% 49.48%

Armored Guard ➞ Armis Guard (20001)

Armis Guard -

Name:

Armored Guard Armis Guard

Power:

2 1

With the new 'Armis Guard' subtheme in Hexbound Invasion, we have updated both the name of Armored Guard to 'Armis Guard' and also nerfed its stats to help balance the new Armis support cards, which focus on buffing Armis Guards.


Reinforce (2)

Reinforce - Summon two  Armis Guard. Give 
ally units with guard +1/+1.

Cost:

5 4

Text:

Summon two Armored Guard. Give ally units +1/+1.

Summon two Armis Guard. Give ally units with guard +1/+1.

With the release of Hexbound, Armis Guard's statline was reduced to 1/1 to reduce the speed of its early game scaling, so the few cards that already worked with it needed adjustments. As a starter deck card, Reinforce also provided an opportunity to focus more on Guard synergy, so it now summons 1/1 units and only buffs allies with guard, but has -1 cost to compensate.


Griff Scout (62)

Griff Scout - Glory: Summon Armis Guard.

Text:

Glory: Summon Armored Guard.

Glory: Summon Armis Guard.

Power:

2 3

To compensate for the nerf to Armis Guard, Griff Scout has gained +1 base power.


Honor Guard (1044)

Honor Guard - Death: Summon Armis Guard with +1 power and banner.

Text:

Death: Summon Armored Guard with banner.

Death: Summon Armis Guard with +1 power and banner.

To compensate for the Armis Guard nerf, Honor Guard now summons an Armis guard with +1 power.


Junk Golem (2111)

Junk Golem - Summon: Randomly gain +1/+1, guard, dash, or lifesteal. Repeat for each element in your hand.

Text:

Summon: Randomly gain +1/+1 or a trait, except armor or stealth. Repeat for each element in your hand.

Summon: Randomly gain +1/+1, guard, dash, or lifesteal. Repeat for each element in your hand.

Simplification and 'Buff' to an underperformer, Junk Golem now will only gain the traits Lifesteal, Guard and Dash via its effect, making it simpler and less random, which should be a benefit to new users playing it in the Wisdom Starter deck.


Puppet Master (4092)

Puppet Master - Summon: Draw and summon a 1 cost unit. Give it dash.

Text:

Summon: Draw and summon your lowest cost 4 cost or less unit as 2/2 with guard.

Summon: Draw and summon a 1 cost unit. Give it dash.

A rework to an overly complex and somewhat useless card, puppet master now summons a 1 cost unit and gives it dash, complimenting Intellect’s focus on 1c cards.


Breacher (8)

Breacher - Sunset: Give other ally units with guard +1/+1.

Text:

Sunset: If you have no mana, gain guard.

Sunset: Give other ally units with guard +1/+1.

Traits:

None guard

Health:

9 8

An underperformer gets a bit of a rework. Breacher's sunset effect was complex for little gameplay benefit, so we have given it Guard by default, reworked its Sunset effect to be a board buffer for Guard decks, encouraging players to build powerful mid and late-game boards.


Tatt (9)

Tatt - Play: Attach Shield to target ally unit. If it has guard, give it +1/+1.

Text:

Play: Give target ally unit lifesteal and attach Shield.

Play: Attach Shield to target ally unit. If it has guard, give it +1/+1.

Traits:

stealth,lifesteal stealth

Health:

1 2

Tatt has been reworked slightly to provide greater focus on unit to unit combat via dropping lifesteal, gaining an additional point of health, and gaining the ability to buff Guard units to help it to synergize with the new Guard starter deck.


Band Together (18)

Band Together - Give ally units +2/+2. Give ally units with guard and additional +1/+1.

Cost:

7 5

Text:

Give ally units +3/+3 and guard.

Give ally units +2/+2. Give ally units with guard and additional +1/+1.

Reworking an underperformer to work with the Starter deck. Band Together now provides a smaller buff to ally units at a lower cost, but also provides additional stats to Guard allies. It should serve as a powerful payoff for board-focused decks.


Olifant (25)

Olifant -

Health:

5 6

A minor +1 health buff to increase the durability and playability of this Guard unit for the starter deck, and in general.


Archeloth (30)

Archeloth - After another ally unit is summoned, gain +1/+1.

Spell:

None Elderfall

Buffing Archeloth with an attached spell in the form of Elderfall, letting it deal some immediate damage while summoning a unit to buff itself, creating more self-synergy.


Mushka (36)

Mushka - Summon: Give other ally units with guard +1/+2.

Cost:

4 5

Text:

Glory: Attach Anima.

Summon: Give other ally units with guard +1/+2.

Power:

3 4

Health:

4 5

Spell:

Anima None

Reworking a card with little practical application to provide support to Guard strategies and serve as an early unlock for new players to upgrade the Strength starter deck.


Sidekick (54)

Sidekick -

Text:

Death: Attach Shield to your hero unless it has an attached spell.

None

Traits:

banner guard,banner

Power:

3 2

Health:

2 3

Simplifying a card by removing a limited and complex effect, trading one point of power for health, and adding Guard to better synergize with the Guard deck.


Redwood (96)

Redwood - Inspire Earth: Gain +1 power.

Text:

Sunrise: Spend 1 mana to gain +1/+1.

Inspire Earth: Gain +1 power.

Traits:

None guard

Power:

2 1

Health:

4 3

Spell:

None Stone Fist

Another aspect we wanted to focus on with the revised starter decks was providing cards that had self-synergy with their attachment and offer elemental payoffs. Redwood received a rework to fit this role, gaining Stone Fist as an attachment and an Inspire-Earth effect at the cost of some of its initial stats, allowing it to combo with its own attachment, and the Earth cards of the Strength Prism as a whole.


Puddo (67)

Puddo - Inspire Earth: Gain +1/+1.

Text:

This unit takes no damage from units, spells, and heroes with wither.

Inspire Earth: Gain +1/+1.

Power:

4 3

Health:

4 5

Spell:

None Claw Swipe

Like Redwood, we have reworked a fairly narrow and at times confusing effect to reward elemental builds and have synergy with its own spell, allowing Puddo to serve as a scaling unit and defensive tool, that complements Strength’s focus on the Earth element.


Goblet of Armis (68)

Goblet of Armis - Give ally units +1/+1 and guard.

Text:

Give ally units +1/+1.

Give ally units +1/+1 and guard.

A buff to an underperformer, Goblet of Armis now provides all ally units Guard as well as +1/+1, offering support to Guard decks and giving it more of a defensive pivot.


Boulder (70)

Boulder -

Power:

3 2

Spell:

Lead Buckler Up

A rework to an underperforming vanilla card through a change of attachment. Boulder now serves as both a flexible unit and learning tool with the addition of Buckler Up, giving it flexibility, as it can either pass Buckler to an ally, or grant itself Guard and Armor in order to serve as a defensive tool on its own.


Getum Gang (71)

Getum Gang - Play: Spend your mana. Gain +1/+1 for each mana spent.

Cost:

3 1

Traits:

None guard

Power:

3 1

Health:

3 2

Spell:

Lead None

Buff and simplification to an underperformer, Getum Gang is a good learning tool for newer players, but was not very competitive, so we have moved it to 1c and also given it Guard and a 1/2 base statline, giving it better scaling at each point on the cost curve.


Hammerhead (84)

Hammerhead - Play: Give target unit guard.

Text:

Summon: Attach Dazed to the lowest cost enemy units.

Play: Give target unit guard.

Spell:

None Sunder

Reworking a fairly limited design to work with Guard themes and its new attachment. You can either pass Guard to allies for additional defense, or enemies to allow you to smash them with Hammerhead’s attached Sunder.


Oni Smith (101)

Oni Smith - Play: Do 2 damage to target enemy unit, or give +2/+2 to target ally unit.

Traits:

wither guard,wither

Power:

3 2

A minor update here, giving Smith Guard back at the cost of 1 power to give her greater synergy with the Guard package.


Shady Dealer (3108)

Shady Dealer - Slay: Attach Fair Ticket to your hero.

Text:

When this unit attacks and destroys another unit, attach Fair Ticket to your hero.

Slay: Attach Fair Ticket to your hero.

Shady Dealer is one of a few Units and we have updated to use the Slay keyword, as their effects were already effectively Slay effects


Strige Strike (1075)

Strige Strike - Do 3 damage to target enemy unit. Slay: Do 3 damage to the enemy hero.

Text:

Do 3 damage to target enemy unit. If lethal, do 3 damage to the enemy hero.

Do 3 damage to target enemy unit. Slay: Do 3 damage to the enemy hero.

Another card updated to use Slay.


Mulch (4046)

Mulch - Do 1 damage to  target unit. Slay: Summon Elderwood.

Text:

Do 1 damage to target unit. If lethal, summon Elderwood.

Do 1 damage to target unit. Slay: Summon Elderwood.

Another card updated to use Slay.


It's a Trap! (4055)

It's a Trap! - Do 3 damage to target left or right-most enemy. Slay: Repeat on that side.

Text:

Do 3 damage to target left or right-most enemy. If lethal, repeat on that side.

Do 3 damage to target left or right-most enemy. Slay: Repeat on that side.

Another card updated to use Slay.


Hexfection (20062)

Hexfection - Attach Hex to target unit, or do 1 damage to target hero and summon Zomboid.

The flagship token card of Hexbound Invasion, as Micron Drone was for Clash of Inventors. Hexfection is a flexible spell that reflects both sides of the Hexbound threat: the spreading infection and corruption of the Hex Plague itself, and also the relentless hunger and relentless numbers of the Hexbound, shown through its ability to both infect units with the deadly Hex enchant, as well as damage heroes and summon Zomboids to menace them.


Blight (20064)

Blight - Draw a non-Blight card. Your hero loses 1 health, and an additional health for each Blight in your graveyard.

A Wisdom-specific token spell, Blight is added to the enemy deck by a trio of Wisdom cards, allowing you to infect the enemy's gameplan and slowly grind them down over time, as your opponent is forced to either hold onto useless Blight cards, use them to draw new usable cards, losing more and more health as they do so.


Tentacle (20063)

Tentacle -

A fairly simple token summoned by a particular Intellect Card, we will cover Tentacle more in that card's section.


Armis Medic (121)

Armis Medic - Sunset: Add Armis Guard to your hand. This game, your Armis Guard have Lifesteal.

Strength's focus in this set is on the nation of Armis and its vast armies. Mechanically, Armis focuses on building a powerful legion of units by creating Armis Guards and buffing them permanently. Medic's initial impact on the board is appropriately low, but it sets up all future Armis Guard with lifesteal, giving the deck considerable longevity.


Hexed Sentinel (122)

Hexed Sentinel - Death: Summon Armis Guard. This game, your Armis Guard have wither.

Another tool for the Armis Guard deck, Hexed Sentinel serves as an early defensive unit, spawning a guard for additional defense on death while also providing a permanent Wither buff to all Armis Guards.


Bulwark of Armis (123)

Bulwark of Armis - Slay: This game, your Armis Guard have +1/+1. Summon Armis Guard.

The boss monster of the Armis army. Don't be fooled by Bulwark's seemingly mediocre base stats - the immediate impact it has on the field through Dash and its Slay ability, and the buff it provides to all future Armis soldiers more than makes up for it.


Blade of Armis (124)

Blade of Armis - Slay: Add Armis Guard to your hand. This game, your Armis Guard have +1 power.

A flexible removal option that provides permanent buff to all Armis Guards, Blade helps fill out the Armis Guard deck's midgame by building up their power with its Slay ability and answering enemy threats using Dash.


Oreheart Brawler (125)

Oreheart Brawler - Earth and Metal allies are summoned with +1/+1.  Slay: Gain +2/+1.

The first of our four 'elemental lord' Units. A goal for Hexbound was to start providing players more incentives to build around elements. Oreheart Brawler rewards players for building around Strength's core elements of Metal and Earth, buffing ally units of those elements.


Hexed Treefolk (126)

Hexed Treefolk - Summon: Summon two Zomboid. If you have a 7 cost or higher card in hand, give ally units +1/+1.

Designed to serve as a player for both Zomboid-centric strategies and High-Cost Strength Decks. Hexed Treefolk offers 6/8 worth of stats for 6 mana as a baseline but if you have a high cost card in hand, it will also buff your board, bringing the total up by +3/+3 at minimum!


Howling Horn (127)

Howling Horn - Has -5 cost if your hero attacked this turn. Draw and summon a unit of this spell's cost. Attach Anima to it.

A High-Cost Strength deck support tool, Howling Horn is usually an 8 cost card, but drops to 3 cost if you have attacked with your hero in the same turn, making it a flexible tool in multiple stages of the game and allowing it to serve as a means of triggering effects like Hexed Treefolk and Ether Lemure that look at the cost of cards in hand.


Stand as One (128)

Stand as One - Draw and summon a 1 cost, 2 cost and 3 cost unit. Give them +1/+1 and guard if you control no other units.

A powerful board-building and re-building option, we wanted to provide Strength additional means to recover from an empty board. Stand as One draws and summons 6 cost worth of units for 7 cost, further buffing them if they stand alone, allowing it to serve as recovery after a board clear or when falling behind.


Execute (129)

Execute - Do 4 damage to target unit.  Slay: This game, your
Armis Guard have +1/+1. Summon Armis Guard.

A potent Armis Guard buff attached to reasonable removal, Execute helps Armis advance its gameplan while holding off its enemies.


Titanic's Command (130)

Titanic's Command - Give target ally unit +3/+2. Draw and summon two units with cost equal to half the targeted unit's power.  (Round down.)

The first of our new reveals for this patch is our five-card 'Command' cycle of spells, which focus on summoning Units based on the value of certain gameplay stats. Appropriately for a stats-driven Prism like Strength, Titanic's Command buffs an ally Unit and then checks that Unit's power to summon a pair of smaller units to fight alongside it.


Flareboid (1120)

Flareboid - Slay: do 3 damage to both heroes.

A self damage and burn tool for Agility, Flareboid can attack early game to clear opposing threats and inflict damage to both heroes, accelerating the game towards its end.


Abyss Lion (1121)

Abyss Lion - Summon & Slay: Summon two Zomboid with banner.

We've reached another of our new reveals for this patch! See that even the mightiest can fall! While this new undead incarnation of Mountain Lion is far more sinister, it retains a similar Banner theme, summoning two Zomboids with Banner when he is summoned and also upon slaying a foe! With Hexbound Invasion, we wanted to offer some more impactful late game options, like this, to help give aggressive decks more bite in the end game.


Soulpyre Titan (1122)

Soulpyre Titan - Has -1 cost for each health your hero has lost this game.

Soulpyre Titan is a sizable payoff for Agility's life loss subtheme, rewarding players for trading aggressively and using your Hero's health as a resource in the early game by allowing you to play a huge threat later for little to no mana. Also note that it cares about all health lost, so regaining health won't increase its cost.


Hexed Vulpine (1123)

Hexed Vulpine - Slay: Do 2 damage to your hero and add Hexfection to your hand.

Another self-damage tool, Hexed Vulpine offers a sturdy body and powerful Hexfection generating Slay effect, at the cost of that effect also draining your own health. We wanted to offer Agility decks a sturdy earlygame option that could gain value over time.


Hexed Primalan (1124)

Hexed Primalan - When another non-Songbird ally unit dies, summon a 1/1 Songbird.

Hexed Primalan offers Agility decks a powerful tool for maintaining board presence. Its ability to spawn a Songbird whenever another non-Songbird ally dies has the potential to turn enemy removal tools and board wipes into liabilities, giving aggro decks more resistance to them.


Skyfire Master (1125)

Skyfire Master - Air and Fire allies are summoned with +1/+1. 
Slay: Do 2 damage to the enemy hero.

Our second 'elemental lord,' Skyfire Master rewards players for building around Agility's core elements, Fire and Air. These Units also have a small Slay effect, to help showcase the mechanic. In the case of Skyfire, this effect pushes more face damage to the enemy hero when it destroys enemy units, allowing it to remove enemy units while continuing to apply pressure.


Yoink! (1126)

Yoink! - Do 2 damage to the enemy hero. They lose 2 mana next turn.

Similar to the existing card Tox, Yoink! lets you swipe some health from the enemy hero and then deprive them of mana next turn. These tools work well with Agility’s playstyle as they help it to buy more time to damage the opponent and close the game quickly.


Heed the Winds (1127)

Heed the Winds - Return your non-Air cards in hand to deck. Draw that many air cards plus one.

Heed the Winds is a combo and reliability tool for Agility decks that want to specialize in the Air element and its synergies. The design intent for this card was to open up Air-centric decks more, via helping to support and enable cards like Swarmsinger and Head in the Clouds.


Vlad's Command (1128)

Vlad's Command - Draw and summon a unit with cost equal to your hero's power.

Agility's Command rewards it for scaling its hero's attack, and should be interesting alongside spells like Flock, and offers Banner decks a means to summon large units earlier on. Definitely a card to keep an eye on.


Vile Deal (1129)

Vile Deal - Do 2 damage to target ally. Add two Vile Vial with banner to your hand. Slay: Add three instead.

Another self-damage tool for Agility, with a bit of a Heart-adjacent sacrifice theme, giving an additional Vile Vial if you Slay your own ally Unit with it.


Sunpetal (2120)

Sunpetal - Sunset: Gain 1 mana next turn.

Our new card reveal for Wisdom is a simple but effective ramp tool, providing a Rosewater-charm like effect upon sunset, granting reliable mana for the next turn.


Scarred Servitor (2121)

Scarred Servitor - Ally units do combat damage using their health, rather than their power.

A central part of Wisdom's new Health-focused subtheme, Servitor allows your ally units to use their health to deal combat damage, making for powerful combos with cards like Invest and Beloved.


Gaunt Guide (2122)

Gaunt Guide - Slay: Draw a card of the slain unit's element.

A removal tool and card advantage engine with reasonable health, Gaunt Guide can help a crafty player find what they need via slaying the appropriate enemy unit.


Blightcrafter (2123)

Blightcrafter - When this unit takes damage, add Blight to the enemy deck.

A member of Wisdom's secondary 'Blight' Subtheme. Blightcrafter will infect the enemy deck with a toxic 'Blight' each time it takes damage. Blights are useless cards that take up the place of a draw, and gradually cost the enemy more and more health each time they play them, creating a near inevitable death in the long-term.


Blighted Bishop (2125)

Blighted Bishop - Sunset: Add two Blight to the enemy deck.

An even more aggressive Blight creating card, Bishop adds two Blights to the enemy deck each turn, quickly corrupting their deck with infection while providing a sturdy defensive body coupled with removal and a means of removing enemy units in the form of Ill Will.


Ruined Visage (2124)

Ruined Visage - Play: Gain power and health equal to the health of target ally unit.

Another High-Health synergy card, Ruined Visage can turn the health of an ally unit into both power and health for itself, creating a big payoff for Health-driven decks.


Shields Up! (2126)

Shields Up! - Draw your highest health unit. Double its health.

A high-health focused card for Wisdom, Shields up allows you to draw and beef up your healthiest unit even further, priming it for use with support cards like Ruined Visage, Shield Bash, or Scarred Servitor.


Warden's Command (2127)

Warden's Command - Give allies +2 health. Draw and summon a unit with cost equal to the highest health among ally units.

Wisdom's focus on Unit health carries into its Command, which reinforces the health of all allies and then summons a Unit based on the Highest health among your ally units, allowing for big plays and the creation of sturdier boards.


Cygnan Secrets (2128)

Cygnan Secrets - Has -1 cost for each element among other cards in your hand. Give target ally unit +2/+5, banner and stealth.

Another Rainbow and hand size reward for Wisdom, in the form of a sizable buff that is more health-focused, in keeping with Wisdom’s focus on high-health Units and effects in this set.


Hexplosion (2129)

Hexplosion - Do 3 damage to all units.  Slay: Add Blight to the enemy deck.

Finally, the ultimate Blight card Hexplosion, adds a Blight to the enemy deck for each Unit it manages to Slay, withering away their ratio of useful cards to Blights and significantly hastening their untimely demise!


Hexbound Cage (3120)

Hexbound Cage - When this unit takes damage, summon Zomboid.

A blast from the past, Hexbound Cage was partially inspired by a design from a member of the community. Attack it and Zomboids will come tumbling out, so try your best to destroy it in one blow.


Gerry the Goon (3122)

Gerry the Goon - Summon: This game, your Zomboid have +1 power and their death effect does 2 damage.

Finally, we've reached perhaps our most exciting new reveal, the flagship card for Zomboid-focused decks, Gerry the Goon! Don't be fooled by that (charming?) smile - Gerry is a force to be reckoned with, upgrading all your current and future Zomboids with a permanent +1 power and modifying their death effect to do two damage! This even includes Zomboids that are already resting in the grave, potentially allowing Grave Roil to inflict massive damage!


Humongshroom (3123)

Humongshroom - Slay & Death: Give units in your hand +1/+1.

A friendly face amidst all the Hexbound chaos, Humongshroom is nonetheless a fantastic fighter in his own right, buffing all units in your hand whenever he Slays an enemy or dies himself, helping to support the Heart Handbuff subtheme and allow Heart to build up its Units over time.


Hexed Surit (3124)

Hexed Surit - After one or more allies gain health, give the lowest-health unit in your hand +1/+1.

Another handbuff-focused card, Hexed Surit encourages new build-arounds via rewarding players for adding health to their hero and ally units, buffing units in the hand for later use.


Eclipse Mummy (3125)

Eclipse Mummy - Dark and Light allies are summoned with +1/+1.  Slay: Summon Royal Mummy.

The third of four Elemental Lord Units. Eclipse Mummy rewards players for building their deck around Heart’s core elements of Light and Dark. Its Slay effect summons even more Royal Mummies, so you had better kill it quick or expect to create a lot of problems!


Empty the Undercroft (3126)

Empty the Undercroft - Both players summon their top six dead units. Give them guard.

A look into one of the legends of Sky - an ancient battle between two of our most powerful units. All the devastation across Sky only feeds Undragon’s power, and when the door opens, it’s hard to close. Empty the Undercroft muddies the border between field and grave, reviving both player’s top six dead units, letting you exploit your powerful Units and death effects even more, provided you don’t give your opponent too much power in exchange.


Rebirth (3127)

Rebirth - Destroy target ally unit. Summon that unit from your grave. Give it dash and attach Shield to it.

Rebirth is a flexible and useful tool that can simply be used to refresh your units stats, and let them attack again through dash, but it can provide even more value as a means to trigger powerful Summon or Death effects multiple times.


Pharonis' Command (3128)

Pharonis' Command - Discard your two left most cards in hand. Draw and summon a unit with cost equal to your highest-cost dead unit. Draw two cards.

Fourth of the Command cycle, and potentially the most volatile, Pharonis' Command allows you to both fill your graveyard and summon units to contest the board, allowing for powerful combos, like discarding Hydrex to summon Pharonis himself from the deck.


Breach the Gates (3129)

Breach the Gates - Summon Zomboid equal to  this spell's cost. If this spell 
is 7 cost or more, give the Zomboid +3/+3. If not, return this spell to deck with +1 cost.

THE HORDE APPROACHES! Have you ever wanted to summon a lot of Zomboids, well look no further. Use the power of Breach the Gates to summon more and more Zomboids each time you cast it, culminating in a massive buffed army!.


Hexed Beast (4120)

Hexed Beast - Sunset: Dust your highest cost dead spell to draw and play your highest cost spell of that cost or less (Target enemies if possible).

A potent payoff for the high cost spell strategy, hexed beast uses your highest cost dead spells to cast other spells of the same cost or less, generating a lot of value and tempo while serving as a large body at the same time. Be careful not to accidentally cast Glitchbreak at the wrong time though!


Deepsea Serpent (4121)

Deepsea Serpent - Has -cost equal to the cost of your highest cost dead spell.

A high cost spell payoff for Intellect, Serpent has great synergy with Sonic Signal and provides additional tempo for decks that choose to invest in high-cost spells.


Hexed Siren (4122)

Hexed Siren - Slay: The next spell you play with base cost 6 or higher has -2 cost.

Intellect's Subtheme in Hexbound is to utilize and empower high cost spell cards. Hexed Siren helps support casting high cost spells early via discounting them with its Slay ability, while also serving as tempo and removal in the midgame through Dash.


Spellbreaker (4123)

Spellbreaker - Slay: The next spell you play is played twice (same target, if any).

A powerful tool for high cost spell decks, Spellbreaker lets you double up the next spell you cast when you destroy a unit with it. It is a little expensive, but offers immediate tempo via Dash, and its spell doubling effect is not lost at the end of your turn, so you can slay an enemy, pass and then follow up next turn with a massive spell play!


Star Cetacean (4124)

Star Cetacean - Mind and Water allies are summoned with +1/+1.  Slay: Attach Barrier to allies.

The final 'Elemental Lord,' Star Cetacean focuses on Intellect's primary elements of Water and Mind, buffing units of those elements. It also holds the potential to further insulate its allies by using its Slay effect to attach Barrier to them.


Hexswindler (4125)

Hexswindler - Play: Swap this unit's attachment with target enemy unit's attachment.

A tricky card, Hexswindler allows you to swipe an enemy Unit's attached spell and give them the 'gift' of a toxic Hex enchant in exchange, but be careful, as if it cannot find a recipient to trade attachments with, it is fairly likely to be blown up by its own Hex!


Storm's Echo (4126)

Storm's Echo - Cast your top three dead spells, target enemies if possible. Dust them and this spell.

A spell with the potential to swing a whole game when played correctly, Storm's Echo really shines in a deck that has gone deep on high impact, high cost spells, sometimes being able to cast 25 mana or more worth of spells for just 10, but it does require some commitment and careful sequencing to make work, so it's not a card that can shine in just any deck.


Tentacle Eruption (4127)

Tentacle Eruption - Dust your top dead 1 cost or higher spell to summon Tentacle with power and health equal to its cost. Repeat until your board is full.

A massive finisher for Intellect decks, Tentacle Eruption is perhaps the largest potential payoff for high cost spell focused decks. It is able to summon massive, hard to remove boards of tentacles to crush your opponent, provided you have set up enough high-cost spells in your graveyard first.


Sonic Signal (4128)

Sonic Signal - Has -5 cost if your hero attacked this turn. Draw your highest cost spell of this spell's cost or less. It is 0 cost this turn.

A sister card to Howling Horn, Sonic Signal serves a similar purpose, having a high cost in hand, deck and graveyard to support for cards like Deepsea Serpent and Mootchi’s Command, but being castable for only three mana if your hero has attacked already in the turn, making it a flexible and useful tool for decks focusing on High-Cost cards.


Mootichi's Command (4129)

Mootichi's Command - Draw a 1 cost or higher spell. Draw and summon a unit with the same cost as that spell.

A sizable payoff card for the high-cost spell subtheme for Intellect, Mootichi's Command allows you to draw a spell and summon a unit with the same cost, incentivising its user to have almost entirely high cost spells in their deck.


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